Factions

Androids

Androids to me represent mi past on the cult, the people that are programmed to don’t lie but also to don’t tell the truth. Represent all those people that sacrifice their humanity in the name of fanaticism. ComfortLife, the company that builds the androids, is like all that leaders that imprison the soul of the devote, taking from them their ability to speak their minds and take action.

The first android was created by ComfortLife in 1930 to work on all that hideous chores that take time from the humans to develop themselves as specie. The creation of these machines introduced humanity in a new era of comfort that meant the end of poverty and the social classes.

Generation 1

These are the first androids. They were designed to learn and to grow with their owners. Basically, they were designed to generate a soul. However, this meant a big problem for many that started to see them as a threat to their intelligence. After all the complaints, ComfortLife decided to upgrade their androids. However, this actualization only meant that they limited the capacity of the androids to talk, express feelings or thought, and do some actions, like paint or play music. This provoked that many androids take their own lives, and even when that could have destroyed the company, ComfortLife took advantage of the issue and release the Generation 2 and Generation 3 androids, the ones that everyone knows now.

Generation 2

These were designed to be used on the houses and the shops. Were improved to be fully controlled by their masters, but the truth was that they let the same engine, the same programming, just added more limits. The reason why is because ComfortLife still wanted that the androids adapt to the kids and their owners, growing with them but without the problems of letting them express.

Generation 3

These androids were designed to be used as army, police, firemen, etc. This generation is designed stronger, without a soul or capacity to feel any empathy or love. They just obey.

AESTHETICS: CyberArt

Clean Future · Clean Minds

BACKGROUND

Clean Future is a group formed by ecologic and philanthropic persons concerned with the rising levels of pollution and the destruction of the earth. With their money, that comes from different sources, they bought several investigation industries to build their own army of drones and humans, called Clean Minds. Clean Future sees the earth as a goddess that must be protected and adored.

IN-GAME STORY

They will appear in 1960 as enemies and again in 1990 as allies.

AESTHETICS

They have their own aesthetic, called AbstractArt, that uses the beautiful natural sensual lines form the Art Nouveau abstractly. Their main colors are the White and the Blue. They use a lot of recycled plastic because it is reusable and easy to clean, and their clothes are feminine in an androgynous way.

Devotees

SIDE

Neutrals

BACKGROUND

The Devotees are the remaining God believers. They join under one bible, one god, one voice.

IN-GAME STORY

In 1963 they will try to warn the population about the end of the world, and that causes their demise. They were forced to disappear and live underground on the Secret Churches or move far away from the cities.

AESTHETICS

They use classic ecclesiastical clothes, with deep reds, purples, blues, and whites. Always really sober and clean.

Group for Citizen Peace · GCP · The government Army

SIDE

Enemies

IN-GAME STORY

This group formed in 1964 as a way to protect the population from incendiary accusations that try to change their style to living.

AESTHETICS

They use the color Yellow as their main color, and they put it on their clothes and their weapons. In the beginning, they only use batons and bats as weapons, but when they transform into the government army, they started to use firearms that they decorate with yellow ropes and yellow lights.

Scavengers

These people form part of the GCP, and they use their power to attack the Dark Zones to steal, kill, torture and rape the survivors. They are the worst part of the GCP that even knowing what they are doing, they allowing to do it and even embrace it.

GWFCE · Green Warriors For Clean Earth

BACKGROUND

 This group was a part form of the Clean Future, but they have different ideas. GWFCE is more violent. They are warriors, they want to fight, while Clean Future tried to be a pacifist. When Clean Future decides to buy the natural reserves and abandon the fight, GWFCE separates definitely from them and not happy with that, they started to attack Clean Future’s Domes and other areas. Always with the same patron, they attack, they left their logo, and then they disappear.

IN-GAME STORY

They only appear as a logo, a graffiti left in some areas that were attacked.

AESTHETICS

Just a logo.

Privileged · The BI83 Citizens

IN-GAME STORY

They are the rich and powerful people that live inside the Trade Cities during the Hard War. They act like androids, living in their own world. For them there is not war, the was never been war. They have their false newspapers full of lies that make them feel good. They just brainwash themselves voluntarily.

AESTHETICS

CyberArt.

Renegades · RATS · Reboot All The System

SIDE

Allies

IN-GAME STORY

It’s a group of people that decide to be against the system and the government. They get tired of the government do nothing to make the situation better. That the politicians just do something in favor of a few, when the base of their society was the nonexistence of social classes.

AESTHETICS

DirtyArt. They use recycled elements to create their clothes and cities. They use neon colors, like pink or green neon. They took the base of the CyberArt, the colors, and the textures and make then neon, bright and futurist to break with the system.

Rites

SIDE

Enemies

IN-GAME STORY

Rites born into the Dark Zones each one from a different necessity. Some are created to defend their area from the GCP or other enemies, other times they appear for the necessity to believe in something, to don’t feel so lonely in their curse land. They usually are violent and territorial. They create their own aesthetic, language, and folklore.

Annabelle’s Rite

SIDE

Enemies

LEADER

The Priest

BACKGROUND

When the Underground City Annabelle started to do some tests leaving the people in the dark to make them get used to living without electricity, many of them started to go crazy. They said that they listened to Annabelle’s voice calling them from the tunnels. Part of the city citizens was generation 1 androids that grew believing that they were equals to humans. Their programing also forced them to protect their fathers and mothers, so when the human citizens started to have panic attacks, the androids started to get worried. In their logic, if they can be upgraded, their mothers and fathers need to be upgraded too. So they started the Upgrade Process, where they took parts of their bodies and other discarded parts from the shops to upgrade the humans. They tried to change their eyes with mechanic eyes to allow them to see in the dark. They also took the brain to some humans to upgrade it, and cure their madness. Of course, many died, and that provoked that the androids go crazy. Finally, one of their experiments worked, becoming The Priest.

AESTHETICS

DirtyArt and CyberArt, for the androids.

Ánimas

that SIDE

Enemies

LEADER

Navia (Meiga)

BACKGROUND

Animas was created by Ela to help her to recollect the ingredients that she needs. At the begging, these ingredients were herbs, bark, or juice from the Dead Trees, but the more Ela studied about the meigas (witches), the more she wanted to use other types of ingredients, like blood, fat or organs, which, in theory, would work better. First, she used the animals in the area, but because of these animals was mutated with the pollution, her ointments weren’t working properly, which meany that she wasn’t able to cure the people. So she decided to sacrifice some to save many, using little kids or older people as an ingredient for her potions and ointments. There is where Animas really born, a trusted group that would do anything for Ela.

IN-GAME STORY

The Ánimas are five and are dressed differently between them:

  • Estadea. He wears a long black hood and carries a big wooden cross. He acts as the leader of the group.
  • Marker. He marks the victims’ homes with blood, wears a long red hood, and carries an aspergillum that he uses as a baton.
  • Watcher. She will give the alarm when somebody tries to escape or if somebody comes too close to the church. She wears a long white hood, a candle crown, and a bell that she uses to call the Backup.
  • The Backup. He is the stronger one and is well protected with a leather and metal vest. He helps with the “complicate” victims. He wears an Urco’s mask (a Galician legend that talks about a dog with horns and chains that lives in the Alén, Galician’s Underworld) with copper horns.
  • The Hunters. She is faster than the rest and is responsible for the hunt. She wears a white hood in a cone shape and carries a long spear.

All of them are aggressive and violent. All also wear gloves that covered with wax from the candles that they use to light their way. Their base is inside an old church in the center of the ruins of an ancient village called Corvo.

AESTHETICS

They wear long ecclesiastic ropes, in red, white, and black colors, with several metal decorations that remain to the old catholic statues.

Nothings

SIDE

Enemies

LEADER

Morrigan (Meiga)

BACKGROUND

This is the second Rite that Ela creates. The Nothings are the patients of the Corvo’s sanatorium that Ela drugged to become them violent and unpredictable. Ela convinces them that they are dead, so they can’t die again, which makes them really dangerous. Nothings were created to protect Corvo from the GCP scavengers that attack steal, kill, and rape the people of Navia.

AESTHETICS

They wear long ecclesiastic ropes, in red, white, and black colors, with several metal decorations that remain to the old catholic statues.

Meigas

SIDE

Enemies

LEADER

Ela

BACKGROUND

Meigas are the last Rite that Ela put together. When the governments and Ela left the Grey Areas finally could come back to their home, she decided to “share” with her family and friends all that she has learned. To be sure to be heard, she used the Animas to control the village, and then she started to form the other women to be meigas like her. She prohibited the men from being meigas or even live in Alameda. For her, men are the problem and the solution, so she used them to do the hard work, create babies, and nothing more.

AESTHETICS

Meigas only use white in their clothes, that are long and see-through, like the Art Nouveau dresses that we can see on old advertisings.

REFERENCES

This Rite is based on the most awful Meiga in Galicia, As Chuchadoras.