I based the experience of the game in the storms. Frightening, strong and beautiful as they are and in the feelings that transmit to us. Also, I used it as a metaphor for war. A storm always changes the environment. Sometimes for good, sometimes for bad and always bring the calm after. Even a small one does it, like wars. I chose it also because reminds me to humans. They destroy everything in its path, do not think in the pain they will cause, they just keep going. Also, you cannot judge them, because they can bring also life, make things shine like never after. As humans. You never can judge someone to be “grey”, “cold” or “stormy”, because, maybe, behind that is bright sun waiting for coming up. Also, we neither can judge someone to be “shine” or “sunny”, because maybe is hidden very bad intentions.