Weather & Tides · Biomes · Enviroinments
I want the weather to change with the pass of the days. I want that, for example, some days it will be sunny and others foggy and even that the weather can change in the middle of the day or the night.
They are my inspiration for the essence of the game and I want to reinforce that idea making them present in the world. I will like that the time to time the weather changes and rains or appear mist and sometimes that a storm will form. I will like that the players live that experience of a strong storm. That the rain makes floods and earth shifts. And the wind makes the trees fall changing the environment.
The players are in an archipelago, so they need to see how the tides go up and down. This mechanic will affect to the environment too. Some caves will be sink when the tide is up and other things, like sink ships, only will see it when it is low. This can intensify the gameplay because the players will could find themselves in the middle of a cave with dive equipment and with the tide rising.
There are different types of biomes on the map. Some are unique to one island or another. This is a list with the different biomes, their main characteristics and some examples.
(All the photos in this section are mine :) )
These zones will be signaled with information signs, like the ones in the gallery (I took these pictures in Galicia) and can be found in the entire map. The main characteristics of these zones are that they have more probabilities to find the resources signaled.